Paris taught me our fantasy weapons aren't crazy enough

Draugar rising from the waters to assault heroes on a pier. "Lazy Wolves: The Home of Thrones & Bones"

I just got back from Paris.

The last time I was there was 36 years ago.

I didn't much like the city then, but we've both changed a lot in the nearly four decades.

It was a wonderful time, full of great food, friendly people, exploration, extraordinary sites, and a visit with a friend I haven't seen in nearly twenty years. We went to the Louvre and Notre Dame, of course.

But we also went to Les Invalides. Although originally built as and still serving as a hospital and retirement home for veterans, the enormous complex now has several impressive museums as well as serving as the burial place for many important and famous people, including, of course, Napoleon.

A long paved walkway to the front door of a long, 5 story building, the entrance to to Les Invalides
The entrance to to Les Invalides

We spent most of our time in the French Army Museum, which has a large collection of medieval armor and weaponry, most of what we saw dating from the 1500s. As a lifelong tabletop roleplaying gamer and current TTRPG designer and publisher, I was very into this.

The museum also had a high percentage of, um, goofy armor and wacky weapons.

Case in point, you've got to love this duck helmet.

A helmet shaped like the head of a duck, though the feathers on the back are sort of like scales.

There's got to be a story behind this beautiful, homoerotic short sword.

Two nude men embracing form the hilt of this blade, while two more nude men form the guard

This pistol has three barrels, good for shooting three people if they are conveniently standing side by side. Or, I guess, one very broad person at short range.

An early pistol with three barrels

This dagger features a crucifixion and a skull, so you can stab your enemy with your Jesus Blade of Death or something.

A dagger with a sheath that is a crucifix, only there's a death skull below Christ.

I'm not sure if these are dogs or weasels but there are two of them in one sheath.

Two daggers in one sheath, both hilts look sort of like dogs.

The extra blades here clearly pop out on springs, but I don't know if the intent is to activate them before or after you wield the weapon. See the comment above about three enemies conveniently standing side by side.

A dagger with three blades, the outer two of which extend at 45 degrees from the middle one. Very impractical looking.

This ax-gun is a dungeon master's nightmare, isn't it?

A pistol with an axe on its barrel.

This helmet looks like its about to break out with a rendition of "It's a Holly, Jolly Christmas."

A helmet with bug eyes and a silly mustache, a little like the snowman in Rudolph the Red Nosed Reindeer.

And this cannon looks very happy to see you.

A grinning face on the back of a cannon.

Of course, there were plenty of other, more "normal" weapons and armor, but these stood out to me as a gamer. While a lot of these impractical weapons seem like players' crafting creations that a DM should disallow, the elaborate nature of everything reminded me that sometimes reality is the best inspiration for fantasy, and that reality can be pretty unrealistic sometimes!

Meanwhile, I didn't know until I got home there's a whole separate museum of tactical relief maps. I wish I'd seen it. Of course, I can't view things like this without wanting to game on them:

A relief map showing a fort on a small island.
Relief map of the Chateau d'If, photo by Myrabella, used with permission: https://commons.wikimedia.org/wiki/File:Chateau_If_plan-relief.jpgand e

And Napolean's final resting place itself definitely feels like the location of a boss fight at the end of a long campaign.

An enormous sarcophagus in a round chamber with a balcony above. The sarcophagus sits on two slabs of different colors.

None of this is meant to be disrespectful or to say I didn't appreciate what I was seeing in the context of its history and culture. I've just always got my writer/designer brain on, and travel, history, and first hand experience is always wonderful fodder for the imagination.

Until next time...